Leaderboard


Popular Content

Showing most liked content since 02/03/17 in all areas

  1. Hide and Seek OUT NOW We are pleased to announce that Hide and Seek has been released on the server! You can access this mini game through the allocated portal within spawn.
    9 likes
  2. Trouble in Terrorist Town Night Location: Hatventures TTT Server Date and Time: Every Thursdays 20:00 GMT The Hatventures Trouble in Terrorist Town server often experiences long periods of silence before exploding in activity every so often. A favourite of the community for a very long time, I think it could use some more regular Hatter lovin’. If you’ve never played TTT before, it’s played on Garry’s Mod, with some of the maps needing Counter Strike: Source and Counter Strike: Global Offensive. Everyone is a terrorist, but there are traitors in their midst that aim to kill all the innocent and the innocent aim to remove the traitors. No one knows who is which but with the help of the detective maybe the innocent will survive. Or perhaps the traitors will be sneaky and convincing enough to take the rest of the players out. Thursday Night from 20:00 GMT I will be jumping on the TTT server and the TTT TS channel - recommended, microphone not required. I hope many of you will join me for some shenanigans and shrieking. Assuming all goes well, I’m looking to make this a weekly/fortnightly event, so even if you can’t make the first one you can jump right in next time. Please reply below if you’re interested, it would be really appreciated, and I’ll see you chaps on Thursday! o/
    8 likes
  3. Hide and Seek Tournament Location: Hatventures Minecraft Server Date and Time: Every Second Saturday, 20:00 GMT The new gamemode ‘Hide and Seek’ was released on the Minecraft server not that long ago and many of us had a fantastic time messing around and playing on launch night and the couple of evenings afterwards. If you’ve not played it before, the hiders are disguised as a normal block and they have to hide and blend in with the surroundings on one of our five maps One person, the seeker, has a big sword and has to find and take out the hiders. When a hider dies, they become one of the seekers and the task of hiding becomes tougher for those remaining. The round ends when either the seekers have killed all the hiders or the hiders have lasted until the timers runs down to zero. Unfortunately, a little like the Minecraft server itself, it’s popularity has dwindled. Hatters don’t want to log on to the server and play HaS because no one else is playing but no one else is playing because no one logs on to the server and plays HaS. So, let’s fix this problem by getting Hatters online at the same time. Meet up with me and hopefully many others (please) Saturday 20:00 GMT for a Hatventures Hide and Seek Tournament! TS will be lively, encouraged but not mandatory. The entry fee to the tournament is £10 in game and over the course of 60mins, we will play as many rounds of HaS as we can and the player with the most round wins and the player with the most kills as the seeker will win half of the cash prize pot respectively! Assuming all goes well, I’m looking to make this a weekly/fortnightly event as I feel many Hatters are stuck in the same loop as I described above and I personally miss playing Minecraft with you all. Please reply below if you’re interested, it would be really appreciated, and I can’t wait to see you there! o/ [Next tournament is on the 8th of April!]
    7 likes
  4. Sounds like fun. If Marbles is playing I think we should all target him. Just because...
    6 likes
  5. Overwatch Arcade Catch-Up Location: Overwatch Servers - Hatventures TS Date and Time: Every Tuesday 20:00 GMT I know there is a notable proportion of the Hatventures Community who own Overwatch and love playing together. I’ve found that playing with friends greatly increases my chances of winning (thanks for carrying me to platinum by the way chaps) but I sometimes find myself barely scratching enough arcade wins late Tuesday night in order to win the weekly loot box. To those who haven’t played Overwatch, it is a team based FPS in which you play as one of 24 heroes with unique attributes that work together to secure control points and/or escort payloads. It’s a pretty light and bouncy game that can be great casual fun or incredibly rewarding its competitive aspects. I don’t know if other people experience the same thing with the arcade loot boxes but this should be fun anyway – this Tuesday starting at 20:00 GMT will be the first Hatventures Overwatch Arcade Catch-Up event, repeating each Tuesday, TS is recommended, microphone not required. No longer will Hatters struggle to win their weekly loot box as help is on the way! In the event that a 7th person (or more) turns up then we will split into two groups, no Hatter left behind please. Please reply below if you’re interested and I look forward to seeing you there! o/
    4 likes
  6. I know effectively everybody already owns the game, but if you download it within the next day on Steam you keep it forever. Might as well grab it if you are one of the 3 people that don't have it http://store.steampowered.com/news/28406
    3 likes
  7. No Mushroom Biomes generated on this map so no Mooshroom's spawn. Would be great to have a Mooshroom shop next to the Llama shop.
    2 likes
  8. Was a lot of fun and thanks to everyone who made it. For the next tournament I would be interested in seeing some new maps added to the rotation. If anyone would like to have a go at making a map feel free to do so in the creative world. All maps must be as good as or better than the current maps both visually and in game play. If anyone manages to do this before the next tournament, reply to this topic and staff can check it out and possibly add it! MARBLES MUST BE STOPPED!
    2 likes
  9. Thanks chaps had a great time even though I am a really bad traitor... Look forward to next week, we can fit more than 10 people in that server next time!
    2 likes
  10. Oh hey Hatventures peoples. Been a while since I've posted a mugshot hasn't it? Here I am from a few weeks ago trying on a new shirt, that I think looks pretty good on me
    2 likes
  11. Mustache March is in full effect
    2 likes
  12. It certainly was a lot of fun, even more so when fling mislead marbles as to what pener was disguised as to save his own hide I look forward to playing more often with everyone!
    2 likes
  13. Wooo yay! \o/ thanks guys for the great launch yesterday evening, had a great time playing with so many people
    2 likes
  14. So I'm just curious of what internet speeds everyone gets, and as far as I know there's not an internet speed topic on these new forums, so here ya go. Post your results from http://www.speedtest.net/ DO IT NOOOOOOW!! Here's mine. AMAZIIIIIIIIIIIIING!!
    1 like
  15. Thanks guys for a fantastic evening and GG to Captain_Marbles for winning the 'Round Wins' section with 8/9 wins! The final scores are added up and shown here; (Format is #roundwins//#kills) Pener: 6//7 Marbles: 8//2 Yogi: 7//0 Bex: 5//1 Nikki: 6//5 Rob: 5//0 Fling: 6//9 Clari: 3//3 Lady: 3//2 Zeemo: 4//1 Kek; 2//1 Charliek: 3//2 Emily: 4//2 Tiangchou: 1//7 Demo: 1//4 Please let me know if there was anything that you loved or didn't like about the tournament or if you have any suggestions for the future. I am looking to hold another tournament in two weeks time on the 8th April at 20:00 GMT again. Thanks o/
    1 like
  16. I could make it! ya'll are going down!
    1 like
  17. I like this idea quite a bit, even if I'll miss an hour or 2 of it
    1 like
  18. I'm currently quite busy with my course ATM, though that will be coming to an end soon, so if I can't do this week, I almost certainly will be able to do next week.
    1 like
  19. Ooh I like this idea, if I'm around I'm in
    1 like
  20. 1 like
  21. Info: The Recycler, a truly marvellous piece of machinery. Or, is it? The Recycler is an uncraftable machine found in most monuments (not in Sphere Tank, AKA Dome) and is used to break down items into their raw constituents. Quite handy, don't you think? Well, in it's current state it may seem too handy. Statistics: Based on information from the Rust Wiki, here is a short list of some items and what they give when recycled: 1. Metal Pipe = 2 High Quality Metal 2. Sheet Metal = 3 High Quality Metal, 100 Metal Fragments 3. Tarp = 50 Cloth 4. Targeting Computer = 3 Tech Trash, 1 High Quality Metal, 50 Metal Fragments 5. Empty Propane Tank = 50 Metal Fragments 6. Semi Automatic Body = 5 High Quality Metal, 75 Metal Fragments Issues: As you can see, you can get quite a decent amount of High Quality Metal and other resources from recycling items found easy enough in barrels or crates. This goes on to say that you will always get this amount of materials from the items you break down, regardless of how many you have, how full the recycler is etc. The Recycler when combined with the constant amount of items you get from the absolute ton of barrels and crates littered around the map can get you a lot of resources without having to mine a single rock or make a single quarry. In it's current state it gives a set number of certain materials when you break down certain items, keep in mind that this isn't 100% efficient. Meaning that if I were to make a piece of clothing and then recycle it, I wouldn't get all the cloth I used to make it back. However, what it already gives is sorta insane. In addition to this, the GUI of the Recycler it says you need fuel in the form of Wood, but it has infinite fuel as it is right now. What I'm meaning to say is that the Recycler in it's current state proves to be a very powerful tool to those who may utilise it and makes it very easy to get good weaponry and a decent amount of resources without having the need to mine ore nodes or set up quarries. As of right now, in this current Rust version, the Recycler is implemented as a feature. Meaning that what materials you get from recycling an item has been set by the devs, how much of each material you get from recycling an item has been set by the devs, and the chances of getting each material from recycling an item has also been set by the devs. Solutions: 1. The Recycler as a whole should be disabled, since it massively reduces the amount of time it takes to progress up to late game from mid or early and quite literally eliminates a lot of the difficulties a player would face to reach late game and tackle all the challenges they come across 2. Reduce the amount of Recyclers on the map, although I think this may be impossible (may be possible with a plugin) 3. Add a large amount of fuel in relation to the Recycler's operation time (plugin) 4. Change what all is possible to obtain from recycling certain items (plugin) I'd love to hear your thoughts on this, as this is a new thing I came across when I played and apparently not many people know about it. (also wow such fancy post editing, gotta make it look prim and proper as if it were an article) Thanks for reading.
    1 like
  22. I'm feeling it, this is the best connection I've had all week.
    1 like
  23. This is what speed Test Says: Average: Ping: 11.6ms Download: 40.56 Mb/s Upload: 12.94 Mb/s Router: I live in a village too Maybe too detailed but oh well
    1 like
  24. Well, depending on how you've written the CSS and if you having the right style directed to the page (edit: meant "the element") you want to put it in , it's really not that hard, along with tweaking around the justification of the page elements. Considering I had to rewrite a website in CSS and basic HTML so another person would be able to understand it if they'd ever needed to edit the site in question, I know that it wouldn't take long at all if you had any semblance of good structure in your style sheets If you want me to suggest something else for you, Dan, you could otherwise put an href to each server in the banner where the servers and the players are listed. Element code in spoiler from both the banner (or I guess header in your code) and an emaple href you used later in in the index page. What I'm talkin' about bro: http://imgur.com/Vmynskg Header: Teamspeak href: TTT href: Something to the extent of this: Also might consider fixing the justification error on the TTT image on the home screen. It's a few pixels right from the others. Thanks
    1 like
  25. Oh man, if coding a website and keeping all the custom styles from messing each other up was that easy.
    1 like
  26. Made a quick scene in Gmod, maybe you'll like it. http://steamcommunity.com/sharedfiles/filedetails/?id=828772113
    1 like
  27. So, I have working on these staff skin statues on my plot for quite a while on my creative plot, with the staff observing them everytime I mention that I'm building one Yay, senpais are noticing me! So wynaut finally mention this on the forums? I have built... DimensionZ Zuhpanda TheGrayK Arkilus HiMyNameIsAJ danjono Shrewlad Mr_Pepelo Bex_ Penerbang xplio Emilykun Flingbing menglish59 Captain_Marbles LucidFlight Sphiron curreh10 _Joosteproost_ Jerosh Josherm DeltaVictor_ LittleNom PianoInTARDIS MaddocksL Azzer007 SissyRoo FuzzyBiPolarBear (FuzzyAdmin) kootiepatra Thimian Sourunji Rumbleforge Octav444 Casus_Belli Jackv96 Pitormudbulb I have a looooooong list, so I don't think I need comments on who to build, but instead, comment on your favourite moment that included the current/former staff members! I'll edit the post when I build another statue! 2/5/16-I want to say thanks to the former staff for taking the time to make an account and like this post, thanks to you guys, this wonderful server exists. Love you guys <3
    1 like
  28. I cry every time http://www.speedtest.net/my-result/5153557246
    1 like