Zeemo

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Zeemo last won the day on June 16

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About Zeemo

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    Zombie Hunter
  • Birthday 18/12/97

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    zeeeeemo

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  1. Maybe try a Disco theme with this one? Afros and all, if it's possible.
  2. Discord Quote 1.0 "I really enjoy super hot showers." - @Pep "What, where the water only comes out if you move?" - @Shadow
  3. As the title says, GTA V's Online has become a grindfest, but did we expect anything else? No, no we didn't. This is simply due to all cool collectible prices being inflated into oblivion, it makes you have to grind for cash or resort to the inevitable Shark Cards that Rockstar ever so subtly pushes players to buy with each new update. But grinding can be done right, and can be very efficiently done in terms of cash:time ratio. So here are a bunch of useful links that'll give you some really good insight as to what you can do to make your grinding methods more effective. NOTE: All of these are listed under the assumption that you have a Biker business, a Bunker, a Crate warehouse or a Vehicle warehouse. GTA Online Mega Guide: Contains useful links to resources and FAQs and most guides. Offices, Warehouses and Crates CEO FAQ: Everything you need to know about Special Cargo missions, including FAQ, links to other guides, and useful general information. Levelling a second character from scratch (FOR CRATES): It mentions second character but this will basically work for ranking up fast in any level. Crate Profits v2.0: A post containing a table that details crate profits for Special Cargo CEO DLC in terms of each crate number, money made per crate mission, and profit made per hour. Comment on Crate Profits v2.0: Details really handy and helpful tips to maximise crate profits for crate missions. Import Export CEO FAQ and Notes: Comprehensive post outlining the Import Export DLC and detailed information on car selling and statistical data. Comment by a user on Import Export CEO FAQ post: This comment gives a decent routine aimed towards solo grinding to make the most cash per hour. In practice it isn't as effective as in theory, but still decent nonetheless. Import Export Visual Imgur Guide: Although this guide has a lot of useless images, it contains useful ones showcasing interfaces of certain screens and a few gifs to do some Vehicle Cargo missions certain ways. Skipping any information you know or don't need to know, you can find some really helpful info here. Import Export Mission Guide: Very handy post that details every single Vehicle Cargo mission you'll have to do, including notes and possible optional ways to do each mission. Import Export Cargobob Guide: This visual guide covers how you can use the Cargobob for Vehicle Cargo exports, along with usage in sourcing missions. The exporting part is particularly handy if you want to be good on time and not have to deal with pursuers. Import Export Spreadsheet: Details data based on your input and data on it's own for car sales, works best on OSX or the app Numbers, by Apple. Import Export Car List: Car list of every single exportable car with the Import Export DLC, can be sorted by car name, plate, range and collection. Biker Work, Challenges, Contracts and Business Work: Very comprehensive post detailing the Biker update and the best ways to make money in it. GTA Online Business Spreadsheet: A spreadsheet that covers every business that you can make money from, including the Gunrunning DLC Bunker. Gives all the numbers you could need, such as profit per hour, how much stock is produced in however much time, and the hours taken in game to even up on the money spent on the businesses. Gunrunning FAQ: Contains useful info on stock levels and general Gunrunning DLC stuff in detail. Guide to all Gunrunning vehicles' explosion resistance and power: This guide lists explosive power of missiles and rockets from every weapon in the game, including from the cannons of the new vehicles and unlocks. Gunrunning stock calculator: A very handy stock calculator for the Gunrunning update that lets you select whether your bunker has upgrades or not, how many stock units you have, how many resupplies you'll need if stock isn't full, and can calculate stock levels based on the selling value of current stock in Blaine County (that's the number you see in the bottom right corner of your screen when you enter your bunker) Gunrunning Business Guide & Notes: Guide focused on Gunrunning DLC Bunker business which contains useful notes and information pertaining to the Gunrunning DLC. Comment on Gunrunning Business Guide & Notes post: This comment uses maths to properly compare assigning staff to both research and manufacturing as opposed to just either one, and it's better to focus on just stock. This post will be updated further should I find anymore useful information relating to the Gunrunning DLC.
  4. Please add this as a forum event, once the date has been finalised. I also suggest military clothing for the theme.
  5. While this is great and I wish I could join in to play with everyone, I'm more so annoyed by the fact that they aren't putting the game on sale during the free weekend. Most other developers have a free weekend and sell the game on a discount in case people get glued to it and want to experience it more, not Blizzard though.. Oh well, can still grab it in a summer sale hopefully.
  6. Hey mate, remember me from 2012/13?

    1. Zeemo

      Zeemo

      I do, actually.

      It's been a while hasn't it?

  7. Is it possible to add in some previous maps that were on the last server to the rotation? Because there were ones made on the previous server that never got added to the rotation.
  8. Info: The Recycler, a truly marvellous piece of machinery. Or, is it? The Recycler is an uncraftable machine found in most monuments (not in Sphere Tank, AKA Dome) and is used to break down items into their raw constituents. Quite handy, don't you think? Well, in it's current state it may seem too handy. Statistics: Based on information from the Rust Wiki, here is a short list of some items and what they give when recycled: 1. Metal Pipe = 2 High Quality Metal 2. Sheet Metal = 3 High Quality Metal, 100 Metal Fragments 3. Tarp = 50 Cloth 4. Targeting Computer = 3 Tech Trash, 1 High Quality Metal, 50 Metal Fragments 5. Empty Propane Tank = 50 Metal Fragments 6. Semi Automatic Body = 5 High Quality Metal, 75 Metal Fragments Issues: As you can see, you can get quite a decent amount of High Quality Metal and other resources from recycling items found easy enough in barrels or crates. This goes on to say that you will always get this amount of materials from the items you break down, regardless of how many you have, how full the recycler is etc. The Recycler when combined with the constant amount of items you get from the absolute ton of barrels and crates littered around the map can get you a lot of resources without having to mine a single rock or make a single quarry. In it's current state it gives a set number of certain materials when you break down certain items, keep in mind that this isn't 100% efficient. Meaning that if I were to make a piece of clothing and then recycle it, I wouldn't get all the cloth I used to make it back. However, what it already gives is sorta insane. In addition to this, the GUI of the Recycler it says you need fuel in the form of Wood, but it has infinite fuel as it is right now. What I'm meaning to say is that the Recycler in it's current state proves to be a very powerful tool to those who may utilise it and makes it very easy to get good weaponry and a decent amount of resources without having the need to mine ore nodes or set up quarries. As of right now, in this current Rust version, the Recycler is implemented as a feature. Meaning that what materials you get from recycling an item has been set by the devs, how much of each material you get from recycling an item has been set by the devs, and the chances of getting each material from recycling an item has also been set by the devs. Solutions: 1. The Recycler as a whole should be disabled, since it massively reduces the amount of time it takes to progress up to late game from mid or early and quite literally eliminates a lot of the difficulties a player would face to reach late game and tackle all the challenges they come across 2. Reduce the amount of Recyclers on the map, although I think this may be impossible (may be possible with a plugin) 3. Add a large amount of fuel in relation to the Recycler's operation time (plugin) 4. Change what all is possible to obtain from recycling certain items (plugin) I'd love to hear your thoughts on this, as this is a new thing I came across when I played and apparently not many people know about it. (also wow such fancy post editing, gotta make it look prim and proper as if it were an article) Thanks for reading.
  9. Specialised items would be nice. Named instead of just being plain old damaged armour or enchanted weapons. Maybe with a description too?
  10. You heard it folks, Rainbow Six Siege is having a Free Weekend right now, so gather your friends who don't have the game, have a blast for these few days because it is definitely a game worth getting and playing. Along with this, the game is 50% off if you end up deciding it is something worth spending your money on. I really enjoyed it when I played it and may play it this weekend if some people are around. It's a 5v5 tactical shooter where you apply your wits to lead your team to a flawless victory (maybe with some explosions along the way) It's a great game that I think deserves a lot of love (even though the servers are meh at times) I definitely recommend checking it out, it's getting another entire year of support and updates (that are free) and all characters can be unlocked by playing the game. Anyone up for playing it this weekend?
  11. Hi, I am writing this topic to address what are my own opinions towards the change in the forum webpage design. I found it really useful to have the main tabs that would be at the top of the screen when you scroll down past where they were located. It allowed for swift and quick access to different important pages of the website, be it the homepage, the Minecraft server page, or the Forums index itself. This new change to the forum removed that feature, and since I'm so used to it, I scroll down, move my cursor to the top of the page, click, wait a few seconds, and then realise that I didn't really click anything. I understand that this may not be something major and I could just get used to it, but I feel that it was large to me. I try to multitask a lot and hence do a lot of surfing across several websites in very short periods of time, adding the main page buttons on the top of the screen after you scrolled down was a big thing to me. So, unless it's too much trouble, can it be brought back?
  12. So, should I feel guilty about forcing the GMT 6 timing into the heads of all of you? I will try to be there as well, the new update is crazy for money grinding and the new vehicles are cool too. Maybe they've added something more since I've been on last.
  13. There is a countdown on the homepage, accessible here. As of this comment there are 9 days and 10 hours left.
  14. There is an Anime thread, accessible here.
  15. At the time of this post, GRID is free on the Humble Store for 11 more hours, so if you fancy some of that different class racing, then be sure to grab it. I don't remember if the servers are still up for some multiplayer, I don't think they are. But it's a free game, so why not? It was pretty good in my opinion, possibly better than all the other GRID's that came after it. Grab it here.