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Rust 2018 V0.1 BETA

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As of the 9th February 2018, Rust is out of Early Access!

 

To celebrate and to check out all the lovely new features, we will be starting up the Rust server again, fresh for 2018!

As always, the first iteration will be a sort of Beta testing, and as such we will be running this server version with a whitelist.

 

How to join?

The server is live! But to get on you will need to be whitelisted. Please add your STEAM64 ID here, or direct message me on Discord or Steam.

Your STEAM64 ID looks something like this '76561198067168481'. I need it to add you to the whitelist!

Once you're on the whitelist you can join the server. You can search 'The Rusty Hatter' in game or use the 'Click to Connect' on our website to join.

 

What is Beta?

Well usually it's pretty much just playing the game and seeing how it feels to play and providing feedback.

We will be considering changes to gathering items, decay time, and things along these lines so please if it feels bad, let us know!

Preferably let us know in this thread! But obviously discussions can happen elsewhere, and I am happy to take direct messages.

 

What plugins are installed?

- A bunch of administrative and moderating mods for your protecting and to combat hacking

- BetterChat

- DeathNotes

- Gather Manager

- FancyDrop

- Item Skin Randomizer

- A few others that add customisation options for admin stuff

 

Yes, I am open to plugin suggestions too! Please leave them here, or message me with all your links.

 

Currently, a lot of the customisation and plugins are set to default values. This means we can play around with crafting time, decay rate and drop numbers as we feel. Obviously gimme all your feedback in this regard so we can get it right for our community.

 

When the Beta is all done (date to be confirmed), we will remove the whitelist and have an open server for all to join.

Obviously the same sort of community rules will apply, so an open server does not mean a bad experience. However remember the nature of Rust includes some PvP, some raiding along with all the teamwork and fun times that we are set to have.

 

Any questions, leave them below! All feedback, leave down there as well! Got some screenshots? We have a thread of Rust screenshots!

 

Thanks everyone, see you in the game! xx

 

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Changelog

Spoiler

11 Feb 2018

- Removed redundant plugins

 

- Disabled FancyDrop, will make changes to this to suit the community and re-enable

 

- Made small adjustments to building decay (longer delay on decay of unprotected builds)

 

13 Feb 2018

- Changed corpse despawn from 5 minutes to 15 minutes

 

18 Feb 2018

- Added Welcome Message with Rules listed

 

- Added anti-offline raid. Bases are protected when player is offline at different rates of    damage for different rates of time offline:

   - 0 to 2 days offline: 0% damage (100% protection)
   - 2 to 3 days offline: 20% damage
   - 3 to 4 days offline: 35% damage
   - 4 to 7 days offline: 50% damage
   - 7 days + offline: 100% damage (normal damage rate)

  In addition, damage is reduced between 3am and 3.59am to 10%.

- Added anti looting on sleeping and offline players when they are logged off in the zone around their cupboard. This allows those who are authorised to loot bodies in the area, allowing friends to share items.

 

 

 

 

 

Known Issues

Spoiler

- A cave entrance that is blocked by a transparent something

- Death messages go off screen (WIP)

- Bad map seed, will check seed for next map for optimal layout (more rivers, lakes etc)

 

 

 

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